JAVA Expert Course targets Students who want to be a Professional Programmer in the Enterprise Application …
JAVA Expert Course targets Students who want to be a Professional Programmer in the Enterprise Application Development using JAVA. Java is a set of several computer software products and specifications from Oracle Corporation that provides a system for developing application software and deploying it in a cross-platform computing environment. Java is used in a wide variety of computing platforms from embedded devices and mobile phones on the low end, to enterprise servers and supercomputers on the high end.Companies like Oracle, Cisco, Google, etc. on the top end to companies like Infosys, Wipro, etc. are using Java. Google Uses java as the application development language for their mobile platform android. With almost 9 billion devices running on it. It is the biggest development platform ever.
About the Course
This Course provides you in depth programming experience in Java platform Standard Edition, Java Enterprise edition and Android Application Development Platform.
After the Course
Become a Java. Gaining experience in project gives a good start in the career. We provide hands on project experience after course completion with an extra cost and additional time.
Module I: Java standard Edition 8(Java sE 8)
Introduction to Java and Its Environment
Features and merits of Java – Java Environment – Java and C++ Application – Architecture (Development/Design, Runtime Environment) – Security Model – Development Kit – Tools in JDK – Integrated Development Environment – Depreciation with Java – Java API Documentation.
Basics of Java Language
Overview – Environment Setup – Basic Syntax – Object & Classes – Basic Data types – Variable Types – Modifier Types – Basic Operators – Loop Control – Decision Making – Numbers – Characters – Strings – Arrays – Date & Time – Regular Expressions – Methods – Files and I/O – Exceptions
Object Oriented Programming
OOPS Paradigm – Basic concepts – Objects, Classes, Encapsulation, Abstraction, Inheritance, Polymorphism, Constructors – Comparison of Object Oriented Languages
Modular Programming in java
Develop code that uses methods. Develop code that declares both static and non-static methods, and – if appropriate – use method names that adhere to the JavaBeans naming standards. Also develop code that declares and uses a variable-length argument list. Given a code example, determine if a method is correctly overriding or overloading another method, and identify legal return values (including covariant returns), for the method.
Constructors and object Initialization
Define classes and super classes, develop constructors for one or more of the classes. Understand a class declaration, determine if a default constructor will be created, and if so, determine the behavior of that constructor. Understand a nested or non-nested class listing, write code to instantiate the class.
Wrapper classes (such as Boolean, Character, Double, Integer, etc.), and/or autoboxing & unboxing – The String, StringBuilder, and StringBuffer classes. Standard J2SE APIs – dates, numbers, and currency values for a specific locale; and, given a scenario, determine the appropriate methods to use if you want to use the default locale or a specific locale. Describe the purpose and use of the java.util.Locale class.Advantages of localization,Resource bundles, – java.util and java.util.regex packages to format or parse strings or streams. – Pattern and Matcher classes and the String.split method. Recognize and use regular expression patterns for matching (limited to: . (dot), * (star), + (plus), ?, \d, \s, \w, , ()). – Formatter and Scanner classes and the PrintWriter.format/printf methods. Recognize and use formatting parameters (limited to: %b, %c, %d, %f, %s) in format strings.
Using Exception Classes and Assertions
Develop code that makes use of assertions, and distinguish appropriate from inappropriate uses of assertions. Develop code that makes use of exceptions and exception handling clauses (try, catch, finally), and declares methods and overriding methods that throw exceptions. Recognize the effect of an exception arising at a specified point in a code fragment. Note that the exception may be a runtime exception, a checked exception, or an error. Understand which of these are thrown by the virtual machine and recognize situations in which others should be thrown programatically.
Using Generics and the Collections Framework
Given a design scenario, determine which collection classes and/or interfaces should be used to properly implement that design, including the use of the Comparable interface. Distinguish between correct and incorrect overrides of corresponding hashCode and equals methods, and explain the difference between == and the equals method. Write code that uses the generic versions of the Collections API, in particular, the Set, List, and Map interfaces and implementation classes. Recognize the limitations of the non-generic Collections API and how to refactor code to use the generic versions. Type inference(diamond).Stack and Deque. Write code that uses the NavigableSet and NavigableMap interfaces. Develop code that makes proper use of type parameters in class/interface declarations, instance variables, method arguments, and return types; and write generic methods or methods that make use of wildcard types and understand the similarities and differences between these two approaches. Use capabilities in the java.util package to write code to manipulate a list by sorting, performing a binary search, or converting the list to an array. Use capabilities in the java.util package to write code to manipulate an array by sorting, performing a binary search, or converting the array to a list. Use the java.util.Comparator and java.lang.Comparable interfaces to affect the sorting of lists and arrays. Furthermore, recognize the effect of the “natural ordering” of primitive wrapper classes and java.lang.String on sorting.
Transfer Data Using I/O Streams and Readers
Given a scenario involving navigating file systems, reading from files, writing to files, or interacting with the user, Directory and File operations,managing file system attributes .develop the correct solution using the following classes (sometimes in combination), from java.io: BufferedReader, BufferedWriter, File, FileReader, FileWriter, PrintWriter, and Console. Develop code that serializes and/or de-serializes objects using the following APIs from java.io: DataInputStream, DataOutputStream, FileInputStream, FileOutputStream, ObjectInputStream, ObjectOutputStream and Serializable.
Implement Multi-Threaded Applications
What are Threads?,write code to define, instantiate, and start new threads using both java.lang.Thread and java.lang.Runnable. Identify the thread properties,Recognize the states in which a thread can exist, and identify ways in which a thread can transition from one state to another-life cycle of a thread. Given a scenario, write code that makes appropriate use of object locking to protect static or instance variables from concurrent access problems Synchronization-when to use synchronized blocks of codeIdentify the scenario in which deadlock is generated,Immutable Objects,The Java.util.concurrency Package,Using an Executor Service.Given a scenario, write code that makes appropriate use of wait, notify, or notifyAll.
Building Java GUIs Using the Swing API
Describe the JFC Swing Technology ,Describe the GUI building blocks: containers, components, and layout managers,Describe the swing single threaded model ,Build a GUI using swing components ,Learn in detail about components like Tabbed panes,Jbutton,Check Boxes,Radio Buttons,JScrollPane,Trees etc
Handling GUI-Generated Events
Define events and event handling ,Write code to handle events that occur in a GUI Describe the concept of adapter classes, including how and when to use them Determine the user action that originated the event from the event object details Identify the appropriate listener interface for a variety of event types Create the appropriate event handler methods for a variety of event types Use inner classes and anonymous classes in event handling Understand Swing Worker thread and its effect on the GUI performance Implement Multi-Tier Applications Using Networking
Develop code to set up the network connection ,Use ServerSocket and Socket classes for implementation of TCP/IP clients and servers.Describe URL and URLConnection classes
Using Java SQL package
JDBC-JDBC design goals and structure-writing data base programs-driver managers- making connections-uerying data base-prepared statement-callable statement-result sheet JDBC implementation- connecting to JDBC database Using mysql, RowSet 1.1 RowSetProvider and RowSetFactory,The DAO Pattern and JDBC.
Server- side Java Programming
Java servlets -Java servlet development kit-servlet life cycle-generic & http servlet-servlets with Netscape web server-writing servlets-handling GET & POST requests-Javax.servlet package-javax.servlets.http packager-servlet program to web server communication-retrieving from data in servlet-servlet program to access database- cookies.
Remote Method Invocation (RMI)
JDBC-distributed application-remote procedure call- distributed object model-remote method interface-RMI architecture-packages for RMI-Java.rmi package- (registry, server & activation)-building RMI application.
AWT and Introduction to APPLETS
Applet Architecture,Understanding the simple Applet Display Methods ,Life Cycle methods of an applet ,Develop code to impement Thread in Applet, Understanding the HTML Applet Tag,Develop code to pass parameters to Applet Describe getdocumentBase() and getCodebase()
Language Enhancements(Features new to version :7)
Diamond Operator, Using strings in switch statements, Automatic resource management Numeric literals with underscores, Improved exception handling, File change notifications
IntroductionMODULE-II: Java Enterprise Edition 7(JEE 7)
Overview,Setting up the development environment.,Setting up the Test Server.,Getting Started with Web Applications,
Java Server Pages:
Introduction,The JSP Request Response cycle,Structure of a jsp page,JSP scripting elements and directives,criplets, actions and implicit JSP objects.
Server Management and Deployment Basics
Installation of Glassfish and JBoss application server, Configuring and setting up data sources in application servers, Securing Application servers, Setting up and configuring message queues in application servers, Configuration and management of Apache tomcat webservers.
The Web Tier:-Java Server Faces
Introduction to JavaServer Faces Technology,Introduction to Facelets,What is Expression Language ?,Using JavaServer Faces Technology in Web Pages,Using Converters, Listeners, and Validators,Developing with JavaServer Faces Technology JavaServer Faces Technology: Advanced Concepts,Using Ajax with JavaServer Faces Technology,Using Composite Components in web applications,Creating Custom UI Components ,Configuring JavaServer Faces Applications,Introduction to Java Servlet Technology,Uploading Files with Java Servlet Technology,Internationalizing and Localizing Web Applications
Introduction to Web Services,Building Web Services with JAX-WS,Building RESTful Web Services with JAX-RSWeb Services
Enterprise Beans,Getting Started with Enterprise Beans,Configurations for Running the Enterprise Bean,Working with Message-Driven Beans,Using the Embedded Enterprise Bean Container
- Using Asynchronous Method Invocation in Session Beans
Contexts and Dependency Injection for the Java EE Platform
Introduction to Contexts and Dependency Injection for the Java EE Platform,Working with the Basic Contexts and Dependency Injection,Learning Contexts and Dependency Injection for the Java EE Platform,Explain the Advanced Contexts and Dependency Injection
Introduction to the Java Persistence API,Working with the Persistence API,The Details of Java Persistence Query Language
Using the Criteria API to Create Queries,Creating and Using String-Based Criteria Queries,Controlling Concurrent Access to Entity Data with Locking,Improving the Performance of Java Persistence API Applications by Setting a Second-Level Cache
Introduction to Security in the Java EE Platform,Securing Web Applications,Securing Enterprise Applications
Java EE Supporting Technologies
Introduction to Java EE Supporting Technologies,Working with Transactions,Explaining Resources and Resource Adapters
Working withthe Resource Adapter ,Java Message Service Concepts,Java Message Service Details,Bean Validation: How to implement ?Using Java EE Interceptors
Advanced Concepts In Java Enterprise Edition
Overview,Architecture,Environment Setup,IoC Containers,Bean Definition,Bean Scopes,Bean Life Cycle,Bean Post Processors,Bean Definition Inheritance,Dependency Injection,Injecting Inner Beans,Injecting Collection,Spring Beans Auto-Wiring,Annotation Based Configuration,Java Based Configuration,Event Handling in Spring,Custom Events in Spring
AOP with Spring Framework,Spring JDBC Framework,Transaction Management,Spring Web MVC Framework,Spring Logging with Log4J,Developer’s Best Practices,Computer Glossary
Home,Basic MVC Architecture, Overview, Environment Setup, Architecture, Examples, Configuration, Actions, Interceptors
Result Types, Value Stack/OGNL, File Uploads, Database Access, Sending Email, Validations, Localization, Type Conversion, Themes/Templates, Exception Handling, Annotations
Control Tags, Data Tags, Form Tags, Ajax Tags
Spring, Tiles, Hibernate
Introduction to Hibernate 3.0
Hibernate Architecture,Hibernate Application configurations,Hibernate in Netbeans IDE,Understanding Hibernate O/R Mapping,Understanding Hibernate <generator> element,Using Hibernate <generator> to generate id incrementally
Hibernate Query Language
Preparing table for HQL ,Developing POJO class ,HQL from Clause ,HQL Select Clause ,HQL Where Clause ,HQL Group By Clause ,HQL Order By
Hibernate Criteria Query
Hibernate Criteria Query,Narrowing the result set
Google Web Toolkit:-
Overview : Introduction to GWT, GWT Components, Comparison with other frameworks.
Environment: Introduction to the development environment, Setting up the environment, Starting the coding process developing simple gwt applications.
Applications: Module descriptors, Public resources, Client-side code, Server-side code
Application: Development samples , using descriptors, and implementing the client server achitechture
Deploy Application: Deployment and hosting details, configuring server for GWT
Style with CSS: using design technologies with GWT
Basic Widgets: familiarising the widget library
Widgets: widgets in detail, Form widgets,Complex widgets, Custom Widgets
Layout Panels:designing and implementing the layouts
Event Handling: Event handling in GWT
Advanced Components: UIBinder, RPC Communication, JUnit Integration, Debug Application,Internationalization, History Class, Bookmark Support, Logging Framework
MODULE-III: ANDROID 7.0
Android is a software stack for mobile devices that includes an operating system, middleware and key applications. The Android SDK provides the tools and APIs necessary to begin training applications on the Android platform using the Java programming language. Android offers training the ability to build extremely rich and innovative applications. Developers are free to take advantage of the device hardware, access location information, run background services, set alarms, add notifications to the status bar, and much, much more. Logic is the first company to start a specialized training center for Android based application training in India. Smartphone loaded with Android Operating Systems are the bestselling OS in the world. So the scope of this career is very big and large.
Prerequisite : Java knowledge is very much required to pursue the training in Android.
Introduction to Android,Native Android Application,Android SDK Features,Open Handset Alliance,Android Development Framework,Android Application Architecture,Android Libraries,
Android Applications IDE- The Big Picture
Developing for Android,Using Eclipse,Running and Debugging,Developing for mobile devices,Android development Tools,Android Environment Setup,Android Architecture,Application Components,Android Resources,Android Activities,Android Services,Android Broadcast Receivers,Android Content Providers,Android Fragments,Android Intents/Filters,
Application Life Cycle
Creating Application and Activities,Application Manifest Introduction,Android Application Life Cycle,Application Priority and process states,Externalizing resources,Android Application Class,Android Activities
Building User Interface
Fundamental Android UI Design,Introducing Views,Introducing Layouts,Creating new Views,Draw able Resources,Resolution and density independence,Creating and Using menus
Building Android Applications
Introducing Intents,Pending Intents,Adapters,Using Internet Resources,Introducing Dialogs
Android Advanced Concepts
Android Drag and Drop, Android Notifications, Location Based Services, Android Sending Email, Android Sending SMS, Android Phone Calls,Publishing Android Application,
Saving Application Data & preference Activity
Saving Application Data,Creating and saving preferences,Retrieving shared preferences,Introducing the preference Activity and preference Framework,Creating a standard preference activity,Saving Activity State,Saving and Loading Files,Including static files as Resources,File management tools
Android Databases,Introducing SQLite,Cursors and content values,Working with SQLite Database,Creating new content Provider,Using Content providers,Creating and Using Earthquake content provider,Native Android Content provider
Building Location Based Applications
Using Location based Services,Configuring Emulator to test Location based Services,Updating Locations in Emulator Location Providers,Selecting a location provider,Finding your location,Using proximity Alerts,Using a geo coder,Creating Map based Activity
Advanced Software Tools
Introducing Services,Using background Threads,Let’s make a toast,Introducing jelly bean Notifications,Honeycomb Drag and Drop,Using Alarms
Advanced User Interface
Home Screen widgets,App widgets,Earthquake widget example,Live Folders,Adding Search to your Application and a quick search box,Creating Live wallpaper
Android Security Model
Overview of Android security architecture,Signing application packages,User IDs and access control,Using, declaring and enforcing permissions,URI permissions
Resources and I 18N
Overview of resources in Android,Creating resources,Using resources,Draw able resources,Animation resources,Using resources for different languages,Introducing Open GL 2.0
Android Media API
Playing Audio and Video,Recording Audio and Video,Using Camera and taking pictures,Adding new media to media store,Raw Audio Manipulation
Telephony,Reading Phone device details,Reading SIM Details,Incoming and outgoing call monitoring,Tracking Service Change,Introducing SMS and MMS,Sending SMS and MMS,Sending SMS messages manually ,Emergency responder
Using Bluetooth,Managing Network Connectivity ,Managing Wi-Fi
Controlling Device Process
Using Sensors and Sensor Manager Interpreting sensor values,Using Compass, Accelerometer and orientation services,Controlling Device Vibration
Inter process Communication with AIDL
Paranoid Android,Using wake Locks,Introducing Android Text to speech,Using AIDL to support IPC for services,Usinginternet Services,Building Rich User Interface
Extreme development in android
Alert Dialoges, Animations, Audio Capture, Audio Manager, Camera, Clipboard, Custom Fonts, Data Backup, Developer Tools, Emulator, Facebook Integration, Gestures, Google Maps, Image Effects, Image Switcher, Internal Storage, Jet Player, JSON Parser, Linkedin Integration, Loading Spinner, Localization, Login Screen, Media Player, Multitouch,Navigation,Network Connection, NFC Guide, Progress Circle Progress Bar, Push Notification, Render Script, RSS Reader, Screen Cast, SDK Manager, Sensors, Session Management, Shared Preferences, SIP Protocol, Spelling Checker, Support Library, Testing, Text to Speech, Texture View, Twitter Integration, interactive UI Design, UI Patterns, UI Testing, WebView Layout, Wi-Fi, Widgets, XML Parsers
Android 5.0 features
Material design, Concurrent documents and activities, Web View, Screen capturing and sharing, Lock screen notifications, Notifications metadata,OpenGL ES 3.1[Compute shaders,Separate shader objects,Indirect draw commands,Multi sample and stencil textures,Shading language improvements,Extensions for advanced blend modes and debugging,Backward compatibility with OpenGL ES 2.0 and 3.0],Extension Pack,Camera API for advanced camera capabilities,Audio playback,Media playback control,Media browsing,Directory selection,Multiple network connections,NFC enhancements,Scheduling jobs,Developer tools for battery usage,Managed provisioning,Device owner,Screen pinning,Render PDF as bitmap,App usage statistics,switching between input languages,Declarable required features,User permissions
Multi-window Support, Notifications, JIT/AOT Compilation, Quick Path to App Install, Doze on the Go,Background Optimizations, SurfaceView, Data Saver, Vulkan API, Quick Settings Tile API, Number Blocking, Call Screening, Locales and Languages, New Emojis ICU4J APIs in Android, WebView, OpenGL ES 3.2 API, Android for Work,Accessibility, Direct Boot, Key Attestation, Network Security Config, Default Trusted CA, APK Signature Scheme v2, Scoped Directory Access, Keyboard Shortcuts Helper, Custom Pointer API, Sustained Performance API, VR Support, Print Service Enhancements, Virtual Files, FrameMetricsListener API
Note:- Avail 12 months Installments on Course fees , Contact Course Advisor for more details.
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