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Java Expert

JAVA Expert Course targets Students who want to be a Professional Programmer in the Enterprise Application Development …

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JAVA Expert Course targets Students who want to be a Professional Programmer in
the Enterprise Application Development using JAVA. Java is a set of several computer
software products and specifications fromOracle Corporation that provides a system
for developing application softwareand deploying it in a cross-platform computing
environment. Java is used in a wide variety of computing platforms from embedded
devices and mobile phones on the low end, to enterprise servers and supercomputers
on the high end.Companies like Oracle, Cisco, Google, etc. on the top end to companies
like Infosys, Wipro, etc. are using Java.  Google Uses java as the application
development language for their mobile platform android. With almost 9 billion devices
running on it. It is the biggest development platform ever.

About the Course

This Course provides you in depth programming experience in Java platform Standard
Edition,  Java Enterprise edition and Android Application Development Platform.

After the Course

Become a Java. Gaining experience in project gives a good start in the career. We
provide hands on project experience after course completion with an extra cost and
additional time.

Module I:  Java standard Edition 8(Java sE 8)
Introduction to Java and Its Environment

Features and merits of Java – Java Environment – Java and C++ Application – Architecture
(Development/Design, Runtime Environment) – Security Model – Development Kit –
Tools in JDK – Integrated Development Environment – Depreciation with Java –
Java API Documentation.

Basics of Java Language

Overview – Environment Setup – Basic Syntax – Object & Classes – Basic Data types –
Variable Types – Modifier Types – Basic Operators – Loop Control – Decision Making –
Numbers – Characters – Strings – Arrays – Date & Time – Regular Expressions –
Methods – Files and I/O – Exceptions
Object Oriented Programming

OOPS Paradigm – Basic concepts – Objects, Classes, Encapsulation, Abstraction,
Inheritance, Polymorphism, Constructors – Comparison of Object Oriented Languages

Modular Programming in java

Develop code that uses methods. Develop code that declares both static and
non-static methods, and – if appropriate – use method names that adhere to the
JavaBeans naming standards. Also develop code that declares and uses a Variable
length argument list. Given a code example, determine if a method is correctly
overriding or overloading another method, and identify legal return values
(including covariant returns), for the method.

Constructors and object Initialization

Define classes and super classes, develop constructors for one or more of the classes.
Understand a class declaration, determine if a default constructor will be created,
and if so, determine the behavior of that constructor. Understand a nested or
non-nested class listing, write code to instantiate the class.

API Contents

Wrapper classes (such as Boolean, Character, Double, Integer, etc.), and/or
autoboxing & unboxing –  The String, StringBuilder,     and StringBuffer classes.
Standard J2SE APIs – dates, numbers, and currency values for a specific locale;

and, given a scenario, determine the appropriate methods to use if you want to use
the default locale or a specific locale. Describe the purpose and use of the java.util.

Locale class.Advantages of localization,Resource bundles, – java.util and java.util.
regex packages to format or parse strings or streams. – Pattern and Matcher classes
and the String.split method. Recognize and use regular expression patterns for
matching (limited to: . (dot), * (star), + (plus), ?, \d, \s, \w, [], ()). –

Formatter and Scanner classes and the PrintWriter.format/printf methods. Recognize
and use formatting parameters (limited to: %b, %c, %d, %f, %s) in format strings.

Using Exception Classes and Assertions

Develop code that makes use of assertions, and distinguish appropriate from
inappropriate uses of assertions.  Develop code that makes use of exceptions and
exception handling clauses (try, catch, finally), and declares methods and overriding
methods that throw exceptions. Recognize the effect of an exception arising at a
specified point in a code fragment. Note that the exception may be a runtime
exception, a checked exception, or an error. Understand which of these are thrown
by the virtual machine and recognize situations in which others should be thrown
programatically.

Using Generics and the Collections Framework

Given a design scenario, determine which collection classes and/or interfaces
should be used to properly implement that design,  including the use of the
Comparable interface. Distinguish between correct and incorrect overrides of
corresponding hashCode and equals methods, and explain the difference between ==
and the equals method. Write code that uses the generic versions of the Collections
API, in particular, the Set, List, and Map interfaces and implementation classes.
Recognize the limitations of the non-generic Collections API and how to refactor
code to use the generic versions. Type inference(diamond).Stack and Deque. Write
code that uses the NavigableSet and NavigableMap interfaces. Develop code that
makes proper use of type parameters in class/interface declarations, instance
variables, method arguments, and return types; and write generic methods or methods
that make use of wildcard types and understand the similarities and differences
between these two approaches. Use capabilities in the java.util package to write
code to manipulate a list by sorting, performing a binary search, or converting
the list to an array. Use capabilities in the java.util package to write code to
manipulate an array by sorting, performing a binary search, or converting the array
to a list. Use the java.util.Comparator and java.lang.Comparable interfaces to affect
the sorting of lists and arrays. Furthermore, recognize the effect of the “natural
ordering” of primitive wrapper classes and java.lang.String on sorting.

Transfer Data Using I/O Streams and Readers

Given a scenario involving navigating file systems, reading from files, writing to
files, or interacting with the user, Directory and File operations,managing file
system attributes .develop the correct solution using the following classes
(sometimes in combination), from java.io: BufferedReader, BufferedWriter, File,
FileReader, FileWriter, PrintWriter, and Console. Develop code that serializes
and/or de-serializes objects using the following APIs from java.io: DataInputStream,

DataOutputStream, FileInputStream, FileOutputStream, ObjectInputStream, ObjectOutputStream
and Serializable.

Implement Multi-Threaded Applications

What are Threads?,write code to define, instantiate, and start new threads using
both java.lang.Thread and java.lang.Runnable. Identify the thread properties,Recognize
the states in which a thread can exist, and identify ways in which a thread can
transition from one state to another-life cycle of a thread. Given a scenario,
write code that makes appropriate use of object locking to protect static or
instance variables from concurrent access problems Synchronization-when to use
synchronized blocks of codeIdentify the scenario in which deadlock is generated,
Immutable Objects,The Java.util.concurrency Package,Using an Executor Service.
Given a scenario, write code that makes appropriate use of wait, notify, or notifyAll.

Building Java GUIs Using the Swing API

Describe the JFC Swing Technology ,Describe the GUI building blocks: containers,
components, and layout managers,Describe the swing single threaded model ,Build a
GUI using swing components ,Learn in detail about components like Tabbed panes,
Jbutton,Check Boxes,Radio Buttons,JScrollPane,Trees etc

Handling GUI-Generated Events

Define events and event handling ,Write code to handle events that occur in a GUI
Describe the concept of adapter classes, including   how and when to use them
Determine the user action that originated the event from the event object details
Identify the appropriate listener interface for a variety of event types Create the
appropriate event handler methods for a variety of event types Use inner classes and
anonymous classes in event handling  Understand Swing Worker thread and its effect on
the GUI performance  Implement Multi-Tier Applications Using Networking

Develop code to set up the network connection ,Use ServerSocket and Socket classes
for implementation of TCP/IP clients and servers.Describe URL and URLConnection classes
Using Java SQL package

JDBC-JDBC design goals and structure-writing data base programs-driver managers-
making connections-uerying data base-prepared statement-callable statement-result
sheet JDBC implementation- connecting to JDBC database Using mysql, RowSet 1.1
RowSetProvider and RowSetFactory,The DAO Pattern and JDBC.
Server- side Java Programming

Java servlets -Java servlet development kit-servlet life cycle-generic & http
servlet-servlets with Netscape web server-writing servlets-handling GET & POST
requests-Javax.servlet package-javax.servlets.http packager-servlet program to
web server communication-retrieving from data in servlet-servlet program to access
database- cookies.

Remote Method Invocation (RMI)

JDBC-distributed application-remote procedure call- distributed object model-remote
method interface-RMI architecture-packages for RMI-Java.rmi package- (registry,
server & activation)-building RMI application.

AWT and Introduction to APPLETS

Applet Architecture,Understanding the simple Applet Display Methods ,Life Cycle
methods of an applet ,Develop code to impement Thread in Applet, Understanding
the HTML Applet Tag,Develop code to pass parameters to Applet Describe getdocumentBase()
and getCodebase()

Language Enhancements(Features new to version :7)

Diamond Operator, Using strings in switch statements, Automatic resource management
Numeric literals with underscores, Improved exception handling, File change notifications

MODULE-II:  Java Enterprise Edition 7(JEE 7) (50×3)

Introduction

Overview,Setting up the development environment.,Setting up the Test Server.,

Getting Started with Web Applications,

Java Server Pages:

Introduction,The JSP Request Response cycle,Structure of a jsp page,JSP scripting
elements and directives,criplets, actions and implicit JSP objects.

Introduction to Javascript

Javascript variables, operators, Functions, Loops, Popups, Events and Validations.

The Web Tier:-Java Server Faces

Introduction to JavaServer Faces Technology,Introduction to Facelets,What is
Expression Language ?,Using JavaServer Faces Technology in Web Pages,Using
Converters, Listeners, and Validators,Developing with JavaServer Faces Technology
JavaServer Faces Technology: Advanced Concepts,Using Ajax with JavaServer Faces
Technology,Using Composite Components in web applications,Creating Custom UI
Components ,Configuring JavaServer Faces Applications, Introduction to Java Servlet
Technology,Uploading Files with Java Servlet Technology,Internationalizing and
Localizing Web Applications

Web Services

Introduction to Web Services,Building Web Services with JAX-WS,Building RESTful
Web Services with JAX-RS

Enterprise Beans

Enterprise Beans,Getting Started with Enterprise Beans,Configurations for Running
the Enterprise Bean,Working with Message –  Driven Beans,using the Embedded
Enterprise Bean Container,Using Asynchronous Method Invocation in Session Beans

Contexts and Dependency Injection for the Java EE Platform

Introduction to Contexts and Dependency Injection for the Java EE Platform,Working
with the Basic Contexts and Dependency Injection,Learning Contexts and Dependency
Injection for the Java EE Platform,Explain the Advanced Contexts and Dependency
Injection

Persistence

Introduction to the Java Persistence API,Working with the Persistence API,The
Details of Java Persistence Query Language

Using the Criteria API to Create Queries,Creating and Using String-Based Criteria
Queries,Controlling Concurrent Access to Entity Data with Locking,Improving the
Performance of Java Persistence API Applications by Setting a Second-Level Cache

Security

Introduction to Security in the Java EE Platform,Securing Web Applications,
Securing Enterprise Applications

Java EE Supporting Technologies

Introduction to Java EE Supporting Technologies,Working with Transactions,
Explaining Resources and Resource Adapters

Working withthe Resource Adapter ,Java Message Service Concepts,Java Message
Service Details,Bean Validation: How to implement ?Using Java EE Interceptors

Advanced Concepts In Java Enterprise Edition

Spring Framework:-

Overview,Architecture,Environment Setup,IoC Containers,Bean Definition,Bean Scopes,
Bean Life Cycle,Bean Post Processors,Bean Definition Inheritance,Dependency Injection,
Injecting Inner Beans,Injecting Collection, Spring Beans Auto-Wiring,Annotation Based
Configuration,Java Based Configuration,Event Handling in Spring, Custom Events in Spring

AOP with Spring Framework,Spring JDBC Framework,Transaction Management,Spring Web
MVC Framework, Spring Logging with Log4J,Developer’s Best Practices,Computer Glossary

Struts 2:

Basics

Home,Basic MVC Architecture, Overview, Environment Setup, Architecture, Examples,
Configuration, Actions, Interceptors – Result Types, Value Stack/OGNL, File Uploads,
Database Access, Sending Email, Validations, Localization,  Type Conversion,
Themes/Templates, Exception Handling, Annotations

Tags

Control Tags, Data Tags, Form Tags, Ajax Tags

Integrations

Spring, Tiles, Hibernate

Hibernate :-

Introduction to Hibernate 3.0

Hibernate Architecture,Hibernate Application configurations,Hibernate in Netbeans
IDE,Understanding Hibernate O/R Mapping,Understanding Hibernate <generator> element,
Using Hibernate <generator> to generate id incrementally

Hibernate Query Language

Preparing table for HQL ,Developing POJO class ,HQL from Clause  ,HQL Select Clause ,
HQL Where Clause ,HQL Group By Clause ,HQL Order By

Hibernate Criteria Query

Hibernate Criteria Query,Narrowing the result set

Google Web Toolkit:-

Overview

Introduction to GWT, GWT Components, Comparison with other frameworks.

Environment

Introduction to the development environment, Setting up the environment, Starting
the coding process developing simple gwt applications.

Applications

Module descriptors, Public resources, Client-side code, Server-side code

Application

Development samples , using descriptors, and implementing the client server achitechture

Deploy Application

Deployment and hosting details, configuring server for GWT

Style with CSS

using design technologies with GWT

Basic Widgets

familiarising the widget library

Widgets

widgets in detail, Form widgets,Complex widgets, Custom Widgets

Layout Panels

designing and implementing the layouts

Event Handling

Event handling in GWT

Advanced Components

UIBinder, RPC Communication, JUnit Integration, Debug Application,Internationalization,
History Class, Bookmark  Support, Logging Framework

MODULE-III: ANDROID 5.0

Android is a software stack for mobile devices that includes an operating system,
middleware and key applications.  The Android SDK provides the tools and APIs necessary
to begin training applications on the Android platform using  the Java programming language.
Android offers training the ability to build extremely rich and innovative applications.
Developers are free to take advantage of the device hardware, access location information,
run background services, set  alarms, add notifications to the status bar, and much, much more.
Logic is the first company to start a specialized training  center for Android based
application training in India. Smartphone loaded with Android Operating Systems are the
bestselling OS in the world. So the scope of this career is very big and large.

Prerequisite : Java knowledge is very much required to pursue the training in Android.

Getting Started

Introduction to Android,Native Android Application,Android SDK Features,Open Handset
Alliance,Android Development  Framework,Android Application Architecture,Android Libraries,

Android Applications  IDE- The Big Picture

Developing for Android,Using Eclipse,Running and Debugging,Developing for mobile
devices,Android development  Tools,Android Environment Setup,Android Architecture,
Application Components,Android Resources,Android Activities, Android Services,
Android Broadcast Receivers,Android Content Providers,Android Fragments,Android
Intents/Filters,

Application Life Cycle

Creating Application and Activities,Application Manifest Introduction,Android
Application Life Cycle,Application Priority  and process states,Externalizing
resources,Android Application Class,Android Activities

Building User Interface

Fundamental Android UI Design,Introducing Views,Introducing Layouts,Creating new
Views,Draw able Resources

Resolution and density independence,Creating and Using menus

Building Android Applications

Introducing Intents,Pending Intents,Adapters,Using Internet Resources,Introducing
Dialogs

Android Advanced Concepts

Android Drag and Drop,    Android Notifications,  Location Based Services, Android
Sending Email,  Android Sending  SMS, Android Phone Calls,Publishing Android Application,

Saving Application Data & preference Activity

Saving Application Data,Creating and saving preferences,Retrieving shared preferences,
Introducing the preference Activity  and preference Framework,Creating a standard
preference activity,Saving Activity State,Saving and Loading Files,Including
static files as Resources,File management tools

Data Stores

Android Databases,Introducing SQLite,Cursors and content values,Working with
SQLite Database,Creating new content  Provider,Using Content providers,Creating
and Using Earthquake content provider,Native Android Content provider

Building Location Based Applications

Using Location based Services,Configuring Emulator to test Location based Services,
Updating Locations in Emulator  Location Providers,Selecting a location provider,
Finding your location,Using proximity Alerts,Using a geo coder,Creating  Map based
Activity

Advanced Software Tools

Introducing Services,Using background Threads,Let’s make a toast,Introducing jelly
bean Notifications,Honeycomb Drag  and Drop,Using Alarms

Advanced User Interface

Home Screen widgets,App widgets,Earthquake widget example,Live Folders,Adding Search
to your Application and a  quick search box,Creating  Live wallpaper

Android Security Model

Overview of Android security architecture,Signing application packages,User IDs
and access control,Using, declaring and  enforcing permissions,URI permissions

Resources and I 18N

Overview of resources in Android,Creating resources,Using resources,Draw able
resources,Animation resources,Using  resources for different languages,Introducing
Open GL 2.0

Android Media  API

Playing Audio and Video,Recording Audio and Video,Using Camera and taking pictures,
Adding new media to media  store,Raw Audio Manipulation

Telephonic Feature’s

Telephony,Reading Phone device details,Reading SIM Details,Incoming and outgoing
call monitoring,Tracking Service  Change,Introducing SMS and MMS,Sending SMS and
MMS,Sending SMS messages manually ,Emergency responder

Connectivity’s

Using Bluetooth,Managing Network Connectivity ,Managing Wi-Fi

Controlling Device Process

Using Sensors and Sensor Manager Interpreting sensor values,Using Compass,
Accelerometer and orientation services

Controlling Device Vibration

Inter process Communication with AIDL

Paranoid Android,Using wake Locks,Introducing Android Text to speech,Using AIDL
to support IPC for services,Using  Internet Services,Building Rich User Interface

Extreme development in android

Alert Dialoges, Animations, Audio Capture, Audio Manager, Camera, Clipboard,
Custom Fonts, Data Backup, Developer  Tools, Emulator, Facebook Integration,
Gestures, Google Maps, Image Effects, Image Switcher, Internal Storage, Jet Player,
JSON Parser, Linkedin Integration, Loading Spinner, Localization, Login Screen,
Media Player, Multitouch,Navigation,Network Connection, NFC Guide, Progress Circle
Progress Bar, Push Notification, Render Script, RSS Reader, Screen Cast, SDK Manager,
Sensors, Session Management, Shared Preferences, SIP Protocol, Spelling Checker,
Support Library, Testing, Text to Speech, Texture View, Twitter Integration,
interactive UI Design, UI Patterns, UI Testing, WebView Layout, Wi-Fi, Widgets,
XML Parsers

Android 5.0 features

Material design, Concurrent documents and activities, Web View, Screen capturing
and sharing, Lock screen notifications,  Notifications metadata,OpenGL ES 3.1
[Compute shaders,Separate shader objects,Indirect draw commands,Multi sample  and
stencil textures,Shading language improvements,Extensions for advanced blend modes
and debugging,Backward  compatibility with OpenGL ES 2.0 and 3.0],Extension Pack,
Camera API for advanced camera capabilities,Audio playback, Media playback control,
Media browsing,Directory selection,Multiple network connections,NFC enhancements,
Scheduling  jobs,Developer tools for battery usage,Managed provisioning,Device
owner,Screen pinning,Render PDF as bitmap,App  usage statistics,switching between
input languages,Declarable required features,User permissions

 

Fees: Fees can be paid in 12 Installments.For details Contact us.

For Details Contact Central Office Cochin:-
Ms. Angel

Mobile: +91 9947422200/9744166610
Land phone: 91-484-4049001 / 03
Email id: mailto:enquiry@logicindia.net
Chat ids :- Yahoo : logicchat
Skype : logicenquiry
GTalk : enquiry@logicindia.net

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